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- on exitFrame
- updateStage()
- set the visible of sprite 2 to 0
- set the visible of sprite 4 to 0
- set the visible of sprite 5 to 0
- set the visible of sprite 17 to 0
- set the visible of sprite 18 to 0
- set the visible of sprite 19 to 0
- set the visible of sprite 20 to 0
- end
-